Wednesday 20 November 2019

Cloud Gaming Industry 2019: Competitive Landscape, Sales Revenue and Opportunity by 2023


Global Cloud Gaming Market Research Report: by Type (Video Streaming, File Streaming), Gaming System (G-Cluster, PlayStation, Stream My Game, Steam in Home Streaming, Remote Play, Others), Deployment (Public Cloud, Hybrid Cloud, Private Cloud), End User (Casual Gamers, Serious Gamers and Social Gamers) and by Region (North America, Europe, Asia Pacific, Middle East & Africa and South America) - Forecast till 2023

Cloud Gaming Market Research Report - Global Forecast till 2023
The Global Cloud Gaming Market is expected to reach 3,806.52 million by 2023, registering a CAGR of 24.69% during the forecast period 2017–2023. In this report, Market Research Future (MRFR) includes market segmentation and market dynamics to offer a better glimpse of the market in the coming years.
With adoption of game as a service, a user can experience games on demand on any device, such as PCs, tablets, laptops, or smartphones, with high quality, low latency, and multi-device gaming capabilities. Additionally, the games can be accessed anytime, from any device, anywhere across the globe without the requirement for additional hardware, gaming setup, game discs, downloads, installations. One of the major issues with traditional gaming is that a lot of hardware devices, which includes game controllers, disc drives, game discs, are needed to play a game.


Moreover, the game requires a certain set of specifications in terms of RAM, CPU, GPU, and display, among others which must be compatible with the device to be played upon. Also, the installation file for these games are to be downloaded or copied from the disc and installed on the computer, which takes up a lot of storage space. With cloud gaming, the issue of owning expensive games and storage is replaced by gaming as a service. Thus, the increasing demand for gaming as a service is expected to fuel the growth of cloud gaming market during the forecast period. However, the lack of proper cloud infrastructure and unavailability of high-speed internet in most of the regions are some of the factors which are expected to hinder the growth of the market.

Segmental Analysis
The global cloud gaming market has been segmented based on type, gaming system, deployment, end user, and region.
Based on the type, the global cloud gaming market can be segmented into video streaming and file streaming.
By deployment, the global cloud gaming market has been segmented into public cloud, hybrid cloud, and private cloud.
Based on gaming system, the cloud gaming market has been segregated into remote play, G-Cluster, PlayStation, Stream My Game, steam in-home streaming, and others.
Based on end user, the cloud gaming market has been categorized as casual gamers, serious gamers, and social gamers.


Competitive Analysis
The prominent players operating in the cloud gaming market are Sony Corporation (Japan), Game Fly (US), Nvidia Corporation (US), Ubitus Inc. (US), Playkey (US), PlayGiga (Spain), Tsinghua Tongfang Co., Ltd (China), Microsoft Corporation (US), Zynga, Inc. (US), Cirrascale Corporation (US), Google, LLC (US), and Hatch Entertainment Ltd (Finland).

Regional Analysis
Regionally, the cloud gaming market has been divided into North America, Europe, Asia-Pacific, and the rest of the world (the Middle East & Africa and South America).
North America held the largest market share of in 2018 in the cloud gaming market; it is expected to dominate during the forecast period. Increased adoption of smartphones and high-speed internet penetration in this region are some of the factors expected to fuel market growth.
The market in Asia-Pacific is expected to register the highest CAGR of 27.58% during the forecast period. Asia-Pacific has been categorized into five geographical segments: China, Japan, India, South Korea, and the rest of Asia-Pacific. Asia-Pacific is expected to dominate the global cloud gaming market in 2023. This is attributed to the presence of active players in China, Japan, South Korea, India, and Hong Kong.


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At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.

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Quantum Computing Market 2K19 Global Trends, Statistics, Share, Growth Factors and Forecast 2K23


Global Quantum Computing Market: By Application (Optimization, Machine Learning, Simulation and Others), By Product Type (Hardware, Software, and Services) and By Vertical (Aerospace & Defense, BFSI, Energy & Power, Healthcare, Information Technology & Telecommunication, Transportation, and Others) and Region - Forecast Till 2023

Quantum Computing Market Research Report - Global Forecast till 2023
The global quantum computing market appears to grow with astounding prospects as well as opportunities during the forecast period between 2018 and 2023. The quantum computing market is expected to earn revenues worth USD 2822.91 million, expanding at a CAGR of 34.3 % by 2023.
Observing the market structure, this report offers insights about factors affecting market growth. Estimating the market size and forecasting the revenue, this report covers and evaluates the competitive developments of market players that include joint ventures, mergers and acquisitions, new product developments, research and developments (R&D), and strategic alliances.
The major market driver for the quantum computing is the early adoption of quantum computing in Banking, financial services, and insurance (BFSI) sector. The second most important market driver is increasing government investment. Growing application scope also contributes to market growth. However, the need for highly skilled employees, and complexities in implementation, as well as operation, can hamper the market growth.


Segmental Analysis       
The quantum computing market can be segmented on the basis of the application, product type, vertical, and lastly, region. The application-based market segmentation covers optimization, machine learning, simulation, and others. Based on product type, the market segmentation covers hardware, software, and services. Regarding vertical, the market can be segmented into aerospace & defense, BFSI, energy & power,  healthcare, information technology (IT) & telecommunication, transportation, and others.
The regions covered in this study of the global market are North America , Europe, Asia Pacific, and rest of the world (RoW).

Competitive Analysis
The market players are observed as being focused on increasing their operations globally and engage in strategic acquisitions to grow in the business of quantum computing. The key players featured in the study are QRA Corp, Intel Corporation, D-Wave Systems Inc., Cambridge Quantum Computing Ltd., QC Ware Corp., Rigetti & Co, Inc., QxBranch, Inc., IBM Corporation, Google, and Atos SE.


Regional Analysis
The regional analysis of the Quantum computing market covers regions such as Asia Pacific, North America, Europe, and rest of the world (RoW).
North America is the most influential regional market due to technological advancement and the presence of many key market players in this region. During the forecast period, the market has been calculated to grow at 31.3% CAGR and the market worth by the end forecast period has been calculated to be USD 952.29 million. Factors leading the market towards growth in this region are technological advancement, growing adoption of cloud computing, and the presence of many key market players. The high-profile country-specific markets in this region are Canada, USA, and Mexico.  Europe is the second most important regional market due to multiple market-friendly initiatives by the governments of different European countries.
Asia Pacific region is expected to appear as the third largest regional market during the forecast period as it has been estimated to grow at 39% CAGR. By 2023, its market worth is likely to be the US $ 833.76 million. Among country-specific markets, high-level growth is expected in China and South Korea. In this region, the market can grow due to the growing IT industry and increasing cloud adoption. Japan is the second largest country-specific market with China being first. Another important country-specific market is Taiwan, followed by the remaining countries of the Asia Pacific region.
The RoW segment covers the countries of the Middle East & Africa (MEA) and Latin America. During the forecast period, the Middle East & Africa (MEA) region is expected to rise as the biggest regional market in the RoW segment, growing at 30.3% CAGR to attain the market worth of USD 120.50 million. However, lack of research and development can hinder the market growth. Latin America is the smaller market, but it can grow due to the availability of various research facilities here. During the forecast period, it has been estimated to grow at 29.8% CAGR, and its market worth can go up to USD 21.38 million.


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Tuesday 19 November 2019

Data Encryption Market 2019: Growth, Trends, Market Demand, Segmentation and Regional Forecast to 2023


Global Data Encryption Market Research Report, End-user (Aerospace & Defense, Automotive, BFSI, IT & Telecom, Healthcare, Manufacturing), Method (Asymmetric, Symmetric), Organization Size (Large Organizations), Deployment (On Premise)– Forecast till 2023

Global Data Encryption Market Research Report - Forecast 2023
Data Encryption market is seeing tremendous opportunities in the coming future and is forecasted to grow at USD 4 billion by year 2022 with CAGR of 18%. With the help of trending cloud technology companies can store their bundle of data and can access from anywhere but the risk of theft always exist. Data Encryption is a method which allows the user to encode the data into a code or language which only can be accessed if a person or organization has the unlocking code. This makes the data more secure and helps to minimize the misuse.


Segmentation
The global data encryption market is segmented based on method, deployment, organization size, end-user, and region.
By method, the global data encryption market is segmented based on symmetric and asymmetric.
By deployment, the global data encryption market is segmented based on on-cloud and on premise.
By organization size, the global data encryption market is segmented based on SMEs and large organizations.
By end user, the global data encryption market is segmented into government, BFSI, healthcare, manufacturing, automotive, IT & telecom, aerospace & defence, and others.
By region, the global data encryption market is segmented into North America, Europe, APAC, and the rest of the world.

Leading Players
The prominent players in the market are- IBM Corporation (U.S.), Microsoft Corporation, (U.S.), Symantec Corporation (U.S.), HP (U.S.), Intel Security (U.S.), Oracle Corporation (U.S.), Netapp Inc. (U.S.), Gemalto (Netherlands), Vormetric Inc. (U.S.), FireEye, Inc. (U.S.) among others.


Regional Analysis
The regional analysis of global data encryption market is done for North America, Europe, Asia-Pacific, and the rest of the world
Market Research Future analysis shows that Global Database Encryption market is to grow exponentially during the forecast period. Growing security threats and increasing data size which are confidential in nature are some of the key drivers. Currently, North America is dominating the market due to the high cyber-attacks in comparison with other countries. Presence of global players in this U.S. is also giving technology advantage to North America. Asia-Pacific has emerged as fastest growing market due to the presence of strong manufacturing sector in China and Japan and strong service industry in India.
North America is expected to dominate the global data encryption market. The presence of majority of key players providing data encryption solution in the US is driving the growth of the global data encryption market in the region.
Asia-Pacific is expected to grow at the fastest rate in the global data encryption market during the forecast period. Increasing digitization and adoption of cloud technology has led to an increase in the amount of data getting handles in countries like India, China, and Japan which is expected to drive the growth of data automation market in the region. Europe is expected to contribute significantly to the global data encryption market during the forecast period. Technological advancement and presence of key players like Gemalto in the region is expected drive the growth of global data encryption market.


About Market Research Future:
At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.

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Monday 18 November 2019

Cloud Gaming Market 2019 Size, Share, Business Growth, Trends, Opportunity, Revenue Analysis by 2023


Global Cloud Gaming Market Research Report: by Type (Video Streaming, File Streaming), Gaming System (G-Cluster, PlayStation, Stream My Game, Steam in Home Streaming, Remote Play), Deployment (Public Cloud, Hybrid Cloud, Private Cloud), End User (Casual Gamers, Serious Gamers and Social Gamers) and by Region - Forecast till 2023

Cloud Gaming Market Research Report - Global Forecast till 2023
The Global Cloud Gaming Market is expected to reach 3,806.52 million by 2023, registering a CAGR of 24.69% during the forecast period 2017–2023. In this report, Market Research Future (MRFR) includes market segmentation and market dynamics to offer a better glimpse of the market in the coming years.
With adoption of game as a service, a user can experience games on demand on any device, such as PCs, tablets, laptops, or smartphones, with high quality, low latency, and multi-device gaming capabilities. Additionally, the games can be accessed anytime, from any device, anywhere across the globe without the requirement for additional hardware, gaming setup, game discs, downloads, installations. One of the major issues with traditional gaming is that a lot of hardware devices, which includes game controllers, disc drives, game discs, are needed to play a game.


Moreover, the game requires a certain set of specifications in terms of RAM, CPU, GPU, and display, among others which must be compatible with the device to be played upon. Also, the installation file for these games are to be downloaded or copied from the disc and installed on the computer, which takes up a lot of storage space. With cloud gaming, the issue of owning expensive games and storage is replaced by gaming as a service

Segmental Analysis
The global cloud gaming market has been segmented based on type, gaming system, deployment, end user, and region.
Based on the type, the global cloud gaming market can be segmented into video streaming and file streaming.
By deployment, the global cloud gaming market has been segmented into public cloud, hybrid cloud, and private cloud.
Based on gaming system, the cloud gaming market has been segregated into remote play, G-Cluster, PlayStation, StreamMyGame , steam in-home streaming, and others.
Based on end user, the cloud gaming market has been categorized as casual gamers, serious gamers, and social gamers.


Competitive Analysis
The prominent players operating in the cloud gaming market are Sony Corporation (Japan), Game Fly (US), Nvidia Corporation (US), Ubitus Inc. (US), Playkey (US), PlayGiga (Spain), Tsinghua Tongfang Co., Ltd (China), Microsoft Corporation (US), Zynga, Inc. (US), Cirrascale Corporation (US), Google, LLC (US), and Hatch Entertainment Ltd (Finland).

Regional Analysis
Regionally, the cloud gaming market has been divided into North America, Europe, Asia-Pacific, and the rest of the world (the Middle East & Africa and South America).
North America held the largest market share of in 2018 in the cloud gaming market; it is expected to dominate during the forecast period. Increased adoption of smartphones and high-speed internet penetration in this region are some of the factors expected to fuel market growth.
The market in Asia-Pacific is expected to register the highest CAGR of 27.58% during the forecast period. Asia-Pacific has been categorized into five geographical segments—China, Japan, India, South Korea, and the rest of Asia-Pacific. Asia-Pacific is expected to dominate the global cloud gaming market in 2023. This is attributed to the presence of active players in China, Japan, South Korea, India, and Hong Kong. The major companies offering cloud gaming in Asia-Pacific are Sony Corporation (Japan) and Tsinghua Tongfang Co., Ltd (China).Furthermore, increased ownership of smart televisions and smart devices is one of the other factors responsible for the growth of the market during the forecast period.


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At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.

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Related Reports:

Cloud Computing Market Research Report - Global Forecast till 2024

Cloud Database Market Research Report - Global Forecast till 2023

Data Center Construction Market 2019 | Size, Share, Trend, Global Industry Analysis, and Key Players Review by 2023


Data Center Construction Market Research Report, by Design Type (Electrical Construction, Mechanical Construction), Tier Type (Tier 1, Tier 2, Tier 3, Tier 4), Verticals (BFSI, IT & Telecommunication, Media & Entertainment, Oil & Energy, Public Sector) – Global Forecast till 2023

Data Center Construction Market Research Report - Forecast to 2023
Market Research Future (MRFR)’s latest study reveals that the global data center construction market is projected to reach the value of USD 31.91 billion by 2023. The market is set to advance at CAGR of 9% during the forecast period (2018–2023). The market is surging ahead on account of the high adoption of internet of things (IoT) devices such as augmented reality (AR), virtual reality (VR) & cloud-based technologies, smartphones. The popularity of data centers is growing owing to increasing information exchange on the back of increasing ownership of smartphones.
The major benefits offered by data center construction are low latency, high-speed data transfer and work in near real-time. The data center construction market is also fueled by factors such as the invention of advanced technologies and software applications.


On the other hand, high costs incurred for the establishment of a new data center has become a major challenge for the market growth. However, to overcome these challenges, companies have started investing in data center colocation. This industry trend is predicted to follow over the review period due to the vast array of benefits offered by colocation facilities compared to conventional in-house centers. This factor will surely propel the data center construction market in coming years.

Vendor Landscape
AECOM, Arup Group, Fluor Corporation, Gensler, Corgan, HDR, Inc., Page Southerland Page, Inc., Holder Construction Group, Jones Engineering Group, Structure Tone, Syska Hennessy Group, Aceco TI, Jacobs Engineering Group, Turner Construction Company, and others

Global Market for Data Center Construction Market – Segmental Analysis
MRFR’s report offers a detailed segmental analysis of the market on the basis of design type, tier type, vertical, and region.
By design type, the market is sub-segmented into electrical construction and mechanical construction. In turn, electrical construction is sub-segmented into uninterruptible power supply (UPS), racked Power Distribution Unit (PDU), generators, transfer switches, and others.
By tier type, the market is sub-segmented into tier1, tier2, tier3, and tier4. Among these, Tier 4 is projected to be a dominating segment throughout the forecast period. Tier 4 data centers are largely used in enterprises with redundant and dual power instances of storage, network links, and power cooling equipment.
By vertical, the market is sub-segmented into BFSI, healthcare, IT & telecommunication, media & entertainment, oil and energy, and public sector.


Regional Outlook
North America led the data center construction market in 2017 trailed by Europe, and Asia Pacific (APAC).
Sophisticated technology and increasing demand for security, data storage, and faster operation are fueling the demand for data center construction in the North America region. The United States (US), Canada, and Mexico make huge investments for research and development of big data and analytics requiring data centers to store and process the data. This can compel the enterprises in North America to construct new data centers. The US followed by Canada is the leading market in the region and has generated total revenue of USD 2873.4 million in 2017, on the other hand, Canada is predicted to grow at the fastest CAGR of 7.5% during the forecast period.
The report states that APAC is the fastest growing market on account of presence of nations with high population, massive demand for telecommunication applications, and a large number of IT & software industries. In the region, China managed to generate the highest revenue of USD 1625.7 million in 2017 and is also projected to expand further with the fastest CAGR of 11.8% during the forecast period. 
The EU region has observed rising digitization in the business world coupled with growing demand for highly resilient data management services. These factors have resulted in augmentation of the data center construction market in the region. The Europe region is a combination of advanced technology and a high number of small and large enterprises, which heavily drives the demand for data centers in various organizations.


About Market Research Future:
At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.

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